1 hour ago · Tech · hide · 0 comments

Wow, 30 years. Part of that seems to have whizzed by, and it has been a long while since I last played Quake. I always hated the hellish look, but the technology was irresistible–and looking back, it is pretty amazing how much it shaped my career, or at least my pastimes. Running Quake servers at an ISP is quite literally how I initially ended up in marketing instead of engineering, and it got me exploring networking, servers, real-time graphics and all sorts of other things I am still interested in today. I may have to make time for this new free episode, if only to see what thirty years of hindsight looks like inside the original engine.

No comments yet. Log in to reply on the Fediverse. Comments will appear here.