1 hour ago · 7 min read1481 words · Tech · hide · 0 comments

RomM is the best thing to happen to my game library, and I think it is a preview of how personal media should work generally. Point it at a collection and it scans the files, identifies their systems, enriches them with metadata and artwork, understands multi-disc games and revisions and patches, and serves the result through a web interface and an API. What comes back is not a folder. It is a catalog: cover art, release dates, collections, favorites, play history, saves, all assembled out of files that a filesystem could only ever describe by name. The important part is where it runs. Mine is on a server called Mercury: my hardware, my disk, my rules. The collection has one durable identity in one place, and everything else is a client. A browser reaches it. Cannoli on my AYN Thor reaches it from the couch. Nothing scrapes its own private copy. Nothing but the server owns the truth. That is the future, and it is not really about games. It is what every library you care about should…

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