Mini-map Spike (5) 0 ▲ ronjeffries.com 1 day ago · 8 min read1547 words · Tech · hide · 0 comments Hello, loves! Today, we’ll decide if this is a Spike to be tossed, or a good enough base from which to proceed. Tout le monde déteste l’IA. Based on my recollection from yesterday afternoon, the new Section is close enough to right to go ahead with it. We can always reset further back if things go very wrong. I’ll review the diffs one more time, only calling out here anything I see that votes not to commit. Cameras still has some debug code in it, but it will be useful. Retain. DungeonView has legitimate code to create the SectionManager and stop using the second camera, plus the change to update the scroller in the new Section. Retain. Main has the new dungeon size and screen size settings. Retain. Scroller has a renamed local variable. Retain. ScrollerPart is the new Section, looks good. Retain. Commit: scrolling now done in a section. As things stand now, the Scroller is where we want it. However, when we are building the map it displays on the left side of the screen, and then… No comments yet. Log in to reply on the Fediverse. Comments will appear here.