1 day ago · Tech · hide · 0 comments

Hello, loves! Let’s try a spike for a mini-map. Not at all sure how to do it. Tout le monde déteste l’IA. My rough understanding and plan are like this: I think I’ll double the width of the game window and divide it in half vertically, putting the mini-map on one half and the main map on the other. That will require another view, at a different scale, and I expect that the current view’s scrolling will need to be adjusted somehow. I pretty much created the current window by copy-pasta from an arcade example, so we’ll have some learning to do. We’ll begin by looking at how things work now. a Quick experiment tells me that twice the width is bigger than my screen. Easiest fix will be to set max_x and max_y smaller. Oh, and I forgot to provide a command to run the stepper to the end. After quite some delay … I have determined that I do not understand arcade scrolling. I can get the small-scale map to draw on the left, and it doesn’t need scrolling anyway, but I’ll need to get the…

No comments yet. Log in to reply on the Fediverse. Comments will appear here.