1 day ago · Tech · hide · 0 comments

I’ve previously spent some time implementing wordle, and since then enjoyed watching others discuss how to solve the game using programming, especially the solutions based on information theory. Naturally, I was interested in trying them out, given my own implementation of the game. Let me show you how I used SQL to solve Wordle, using maths from information theory. Wordle? Briefly, Wordle is a daily word game run by the New York Times, where we need to find a secret 5-letter word within 6 attempts. You may know this game from the American/Dutch TV game Lingo, or the French TV game Motus. To guide us, each character of each attempt is scored as either perfect (right letter, right position) = “🟩”, or wrong position (letter is used but elsewhere) = “🟨”, or a miss (character not used at all in the word) = “⬜” (or “⬛” depending on OS).

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