The making of Don Matrelli’s Legacy. Part III: cars and opponents 0 ▲ Annali da Samarcanda 6 hours ago · Gaming · hide · 0 comments The making of Don Matrelli’s Legacy Part III: cars and opponents The story so far: we have broken into the assets of Grand Prix Circuit (GPC) and built new raceways. It's now the time to design the men and machines that will drive on these tracks. Trackbuilding was a marathon, but I have good news: tweaking cars and adversaries is much easier and faster. So fast, actually, that my fellow modder Ryoma has already used these investigations to build his own GPC variant, reproducing the 1988 season truthfully. If you do not need other customizations, there is a fast way to build a copy of Grand Prix Circuit with tuned cars: use CyclesMod. Download the utility, open the original GPEGA.EXE, adjust the vehicle parameters and save the modified copy of the game. CyclesMod. Note that the power curve (in black) is wrong, but it's a minor issue in an otherwise excellent UI, also available in Italian. This screenshot tells you everything you need to know. The readme file of the project has more… No comments yet. Log in to reply on the Fediverse. Comments will appear here.