57 minutes ago · Tech · hide · 0 comments

The making of Don Matrelli’s Legacy Part II: trackbuilding The story so far: in the past episode, the asset formats of Grand Prix Circuit (GPC) have been reverse engineered. Our hero, just like Ben Sulayem, is now planning to meddle with the season calendar and replace some tracks with others of his liking. I am embarassed to admit it, but I know the shape of some F1 tracks only because of Grand Prix Circuit’s minimaps. Building a mod was the occasion to slightly reduce my ignorance. The time spent converting a real-life raceway into bits and bytes, working on graphics and playtesting, got me a much better familiarity with the venues I chose and with the game in general. I’d be happy if other players tried their hand at creating circuits for GPC. My usual blog posts are more a diary than a manual, but this post will try to be both, and historical accuracy will often be sacrificed for didactical purposes. Let’s start with the to-do list. These are the steps required to make a new…

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