9 hours ago · Gaming · hide · 0 comments

Fresh from resurrecting Tanks! Mayhem, I went digging for the other game I wrote back in the early App Store days: Invaders!, a 2009 Space Invaders homage for the iPhone. It wasn’t a straight clone - the aliens teleport in, some of them carry bubble shields, power-ups drift down on parachutes, and the score is displayed on glowing nixie tubes, because in 2009 I apparently thought everything looked better as a nixie tube. The code that wasn’t there There was one problem: I couldn’t find the source code anywhere. Tanks had been sitting safely in Dropbox for sixteen years. Invaders was on none of my drives, none of my backups, nowhere. It was written two laptops and at least three backup strategies ago, and I’d quietly written it off as gone forever. Then I remembered that before GitHub ate the world, there was Bitbucket. I managed to log back into an account I’d forgotten I had, and there it was: the Objective-C, the sprite sheets, the Photoshop files, the .caf sound effects, even the…

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