Deathship / Werewolf (1983) 0 ▲ Renga in Blue 6 hours ago · 7 min read1493 words · Gaming · hide · 0 comments It was remembered as a “joke” computer, with its 22 by 23 character screen and 3.5Kb of RAM. Revisionists forgot that at the time there was nothing else, and that within the confines of that 3.5Kb of RAM (sometimes more) we made magic happen. Brendan Jones (quoted above) we’ve seen before with three VIC-20 games from 1982, the most memorable being Fatman: Crime and Vice which invokes gritty American ultracrime stories despite being written by a teen-aged Australian. He was friends with Nigel Dunk (mentioned here and here) and Nigel used Brendan’s Adventure Compiler to write three games of his own: Deathship, Werewolf, and Crown Castle. The third game (described as “coming soon” in a text file from many years ago) seems to have never been dumped and since we’re talking about private games here, likely was genuinely lost, but we can still play the first two. I do want to emphasize the “private games” part; despite the moniker of the project being All the Adventures, we can’t take it… No comments yet. Log in to reply on the Fediverse. Comments will appear here.