1 day ago · Tech · hide · 0 comments

TLDR: “A collection of free information” This is a collection of 63 laws and axioms about building software – some serious, some not. Some are wildly obvious and general, others are unknown and specific. Some are genuinely about software development, and other are just about life in general. For example: Murphy’s Law: anything that can go wrong, will Gall’s Law: a successful complicated system started from a simple system and grew over time; complicated systems cannot start as complicated systems Conway’s Law: organizations tend to design software that mirrors their internal structure The Duning-Kruger Effect: the less people know about something, the more they think they know Tesler’s Law: any domain has a base level of complication beyond which it cannot be simplified And so on. Each law has a few bullet points, some commentary, and some examples. Each one is cross-referenced to other laws (in the book), and there are external link references. I was going to list them all here, and…

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