1 hour ago · 10 min read2076 words · Culture · hide · 0 comments

Many moons ago I wrote a class for the the Citizens of the terrible imperial metropole. This was in the very early days on the blog, and many things have since changed. I was never really happy with it - it ended up being a sort of downtime class that could nebulously 'infect' populations with ideas and concepts. Not a terrible idea for a class, but a bit blunt and brute-force and crude. I wrote a while ago about optical war-games, which depend on the machine/interface relation to produce a play space composed by sensors, registering marks, spoofing tech, etc.; a literally or infinitely 'artificial' space, layered atop the one that the characters physically navigate with their bodies. A pictorial war-game operates under superficially similar principles - it introduces an abstracting/artificial strata over the embodied space where the game usually takes place. Unfortunately, the image/relation diagram is much trickier to build out than that of the machine/interface - where the…

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