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The best installment of the Slavers series of modules. Originally Published March 16th, 2002 This review builds on my review of A1: Slave Pits of the Undercity. It’s probably a good idea to read that review, located here, before reading this one. The four modules in the A-series were written by four different creative teams. With A2: Secret of the Slavers Stockade Harold Johnson (along with Tom Moldvay) picked up where David Cook, who had written A1: Slave Pits of the Undercity left off. CONCEPT Warning: This review will contain spoilers for the A-series of modules. Players who may find themselves playing in these adventures should not read beyond this point. At the end of A1: Slave Pits of the Undercity the PCs should’ve acquired a map. This map leads them to “an old fort lost in the midst of the Drachensgrab Hills.” A2: Secret of the Slavers Stockade picks up with the PCs standing outside of this fort, currently in use as a stockade for the humanoid slaver caravans. The stockade is…

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