117 days ago · Film & TV · hide

I have once again been reading a Mark of the Odd game, that is, a game descended from Chris McDowall's Into the Odd. This time, it's Eco Mofos!! from Copy/Paste co-op, written by David Blandy with art by Daniel Locke and editing by Iko. It has the curious feature of acknowledging inspiration from Mythic Bastionland, despite being released a year earlier, thanks to Chris McDowall's open development practices and early pdf releases, I assume. Eco Mofos!! is a post-apocalyptic "Oddlike", but presents itself as "weirdhope" rather than grimdark. The world is dead, long live the world, I guess? Players take the role of "Punks" searching for a "Grove", a safe place to call home. The stats are pretty much the usual Oddlike fare (three roll under stats + HP), except for the inclusion of a fourth luck stat, which depletes and replenishes when succeeding and failing luck saves, enforcing an evening-out of luck rolls, rather than leaving them fully to chance, like the die of fate suggested in…

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