IF Seal: Is the start of my game too much like a book? 0 ▲ Harris Powell-Smith 5 hours ago · Life · hide · 0 comments Hey IF seal. first of all, i love seals so nose boop to you! Second, I'm working on my first IF and I think it's going really well, the only thing is... I have a hard time trying to fit choices in. A lot of the time, it feels like I'm just doing page break/next page with a lot of my passages. I'm worried my potential readers will get bored of it since I feel like it reads like a book and not like an interactive game right now. I have choices for dialogue options that come up and ways to affect the relationship with other characters and even some stat checks/personality builders, but it's like the first maybe 10 pages after character creation is just page break after page break with minimal choices. I know first impressions are important, and I don't want to scare away readers who want more interactivity, but in the beginning, I feel like I need more exposition and explanation to set my story. Any advice you could give would be greatly appreciated! Dear Exposition-Loving Friend, I am… No comments yet. Log in to reply on the Fediverse. Comments will appear here.