A Video Game Writer's Toolkit 0 ▲ Azhdarchid 1 hour ago · 9 min read1747 words · Tech · hide · 0 comments Video game writing, as a field, is very hard to pin down. Games are multimedia, and different games can have wildly different narrative presentations. The output of a writer working on a visual novel is going to look very different from the output of a writer working on a AAA action-adventure game. As such, it's tempting to say that there is in fact no such thing as video game writing; that these are really distinct and unrelated skillsets, perhaps even more similar to other forms of fiction writing than they are to one another. I don't actually think this is the case. It is undoubtedly a broader and more diverse field than, say, writing screenplays for commercial feature films; few if any writers can really take any writing role anywhere in video games and do great things with it. But this also isn't particularly special; novelists have preferred genres, television writers tend to stick around in certain industry segments. Experience is always constrained relative to the breadth of… No comments yet. Log in to reply on the Fediverse. Comments will appear here.