Wild Idea 0 ▲ ronjeffries.com 1 hour ago · 5 min read1039 words · Tech · hide · 0 comments Hello, loves! I’ve thought of what may be a fun idea for the game. Let’s talk about it, maybe do some of it. Spike written, thought about, tossed. We’ve been working on paths and thinking about making sure that tools are on the same side of obstacles as Dot, so that she can be sure of having what she needs to traverse the dungeon. So I was thinking about a door. Suppose there is a door requiring the red key. The door is red. Dot <bumps door> Door There is a locked door here. Dot <bumps door> Door There is a locked red door here. Dot <bumps door> Door There is a locked red door here with a red keyhole. Dot <bumps door> Door You need a red key to open this locked red door with a red keyhole. Dot <bumps door> Door <creates path to key> Follow these Red Breadcrumbs to the Red Key to open this locked Red Door with a Red Keyhole. I think that sequence would not often occur, but when it did, it might possibly be amusing. So let’s see what we can do in support of that kind of idea. As always,… No comments yet. Log in to reply on the Fediverse. Comments will appear here.