Weeknote 6: is it really that complicated? 0 ▲ designswarm {thoughts} 1 hour ago · Life · hide · 0 comments Bruegel’s Children’s Games (1560) has some lovely detail if you look closely. There’s a new tech leader in the NHS which means whatever he thinks about design, UCD or designers will probably trickle down at some point. I am listening closely to the signs and this week, he said that things were not as a complicated as he was expecting. I thought that was interesting because it reminded me of a 2017 article someone reshared recently on instagram: At every step and every level there’s an abundance of detail with material consequences. […] The more difficult your mission, the more details there will be that are critical to understand for success. You might hope that these surprising details are irrelevant to your mission, but not so. Some of them will end up being key. […] The design work that is done by my colleagues in Digital Screening across 15 different projects is really reliant on the details, the local conditions, the politics of that project, sometimes an individual’s power. It’s… No comments yet. Log in to reply on the Fediverse. Comments will appear here.