Let's See ... 0 ▲ ronjeffries.com 1 hour ago · Tech · hide · 0 comments Hello, loves! Let’s see if we can gin up something that’s kind of fun. I have a simple idea that seems promising. Turns out to be Very Pleasing! Let’s see how we create the DungeonView: Here’s some of where it gets going: class DungeonView:` def run(self): self.setup() self.dungeon.run() self.window.show_view(self) arcade.run() def setup(self): self.setup_scroller() self.setup_cameras() self.room_sprite_list = arcade.SpriteList() self.create_rooms(self.room_sprite_list) self.create_content_lists() def create_rooms(self, shape_list): for room in self.dungeon.rooms: RoomView(self.dungeon, room).create_floor(shape_list) class RoomView: class RoomView: def __init__(self, dungeon, room): self.dungeon = dungeon self.layout = dungeon.layout self.room = room self.texture_finder = TextureFinder() # if not self.texture_finder.verify(): # raise Exception('Invalid texture finder') def create_floor(self, shape_list): cells = set(self.room.cells) for cell in cells: self.choose_flooring(cell,… No comments yet. Log in to reply on the Fediverse. Comments will appear here.