Grand Theft Auto 1 ▲ From thoughts to text 1 hour ago · Gaming · hide · 0 comments It’s hard to imagine that the most anticipated — and expensive — video game of all time, GTA VI, started out as a top-down game where you stole cars, drove around and killed people. And except for the top-down part, I’ve just described every GTA game in the series. So, in addition to top-down, let’s add that the first game had crude graphics and an annoying collision detection. Start of the first level in Grand Theft Auto in all its 4:3 aspect ratio glory. The view zooms out when you are driving fast so you can actually see the car (or any other object) you inevitably are going to crash into. But for some reason, it was fun. A lot of fun. And smooth. At least if you had a 3Dfx card. The effect it had on the game was huge. So, the first game was top-down. The expansion pack was, obviously, top-down. GTA 2 was, once again, a top-down. All with the same game mechanics, more or less. And then came GTA III… With GTA III, everything changed — except for the stealing, driving and killing;… No comments yet. Log in to reply on the Fediverse. Comments will appear here.