1 hour ago · 7 min read1353 words · Gaming · hide · 0 comments

There’s this trend in some games where they’re over before the official ending(s), a certain game developer’s fatigue. Endless hordes of familiar enemies who just keep coming to make things harder, or a final boss who has an unfair advantage for no real reason, or. Some part of the story that seemed rushed and out of nowhere just so there’s an end. It’s particularly disappointing when it happens to a good game, one that you’ve enjoyed for weeks and spent time on. For me, that happens in Subnautica. Before I go on, two disclaimers: I’m going to vent about the final stages of the game, so if you’re playing it or want to play it, there are spoilers ahead, so keep this in mind. This brings me to: Subnautica is still a very good game. I loved playing it and enjoyed it in a way unique to this game. If you haven’t played it, stop reading this post, go play it, then come back. OK then! Let’s dive in. If you follow the plot, you arrive at the Lava Lakes (the last and deepest biome in the game)…

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