Automatically testing ChoiceScript games for difficulty balance 0 ▲ Harris Powell-Smith 5 hours ago · Tech · hide · 0 comments One day I'm going to write a proper polished blogpost about testing for difficulty balance for ChoiceScript games. It is not this day, here's a link to my most recent short post on the subject. No comments yet. Log in to reply on the Fediverse. Comments will appear here.