Ex-RPGNet Review: Slavers 0 ▲ The Alexandrian 2 hours ago · 6 min read1251 words · Gaming · 0 comments This supplement can’t quite focus itself: As a sourcebook it tries to cover too much. As an adventure it doesn’t cover enough. Originally Published March 14th, 2002 Slavers was published in 2000 as part of the effort by Wizards of the Coast to revive the Greyhawk line. As a supplement for the second edition of AD&D, it would require conversion before it could be used in a D&D3 campaign. This review assumes that this conversion is going to take place: In other words, the question “Is this worth taking the time to convert?” is going to be part of the final judgment of the product. CONTENTS Slavers bills itself as a sequel to the “Slavelords saga”. For those of you unfamiliar with AD&D history, the Slavelords saga encompasses the first edition A1-4 modules (A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeon of the Slave Lords). This is, in my opinion, the first mistake that Slavers makes. When Slavers… No comments yet. Log in to reply on the Fediverse. Comments will appear here.