1 hour ago · Life · 0 comments

For-Ex had the “why on earth did you buy this game” letter on back of the box. I’m exactly the kind of person to buy a game after reading that. I played the original four times before passing it on. It was a weird game, hard to understand, and while it looked nice, it was inconvenient to play. I was tempted by another Amabel Holland title, Rayroads, and while buying that, noticed there’s For-Ex II: She Made Another One. It’s from 2024, but I had missed it completely. A friend of mine wanted a copy, so I added that to my order, and yesterday, we gave it a go. It’s still very weird. Everything’s streamlined a bit, though, and the new dry-erase components are a major improvement. Handling things is now much easier than it used to be. Understanding what to do is another thing; I’ve rarely seen so much head-scratching from a group of four experienced players. I know I didn’t play well, as proven by my last place. I had a pile of Chinese yuan and managed to convert those to other currencies…

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