After CalAction I wanted to experiment a bit with SpriteKit and try to make a small game for iPhone. I don't usually play any games on my iPhone myself, because most are overrun with garbage like ads and loot boxes. With Burst I wanted to do things differently. The bubble shooter genre (if you can call it that) has a lot of games in the App Store currently, but again most are either overrun with ads and scammy in-app purchases, or they haven't been maintained in many years. Burst has zero ads, doesn't track you in any way, and certainly doesn't have any in-app purchases. I nice alternative to doomscrolling and apps that try to sell you something at every turn. There's a couple of features and things included: Power-ups: bomb, lightning and rainbow power-ups earned by chaining together combos Six coding-inspired themes like Catppuccin, Dracula and Gruvbox Game Center integration for leaderboards and iCloud sync to keep your high score secure Boast about your high score with an image…
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