Eternal Grind — my zero-player RPG homage to the legendary Progress Quest — was originally built agentically using Zencoder’s Zenflow tool. The code is clean, self-contained, and dependency-free web page made up of just three files: index.html, game.js, and style.css. No build system required! You can play it right now if you want to watch […] The post Upgrading “Eternal Grind” with Claude Code, step by step appeared first on Global Nerdy.
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