3 hours ago · Gaming · 0 comments

Over at "anmut und demut" Benjamin writes about reusing dungeons, and I immediately thought of two things. Dungeons wiederverwenden ben_ Hero Quest I spent a considerable amount of my youth playing Hero Quest with friends at a table in the basement. It's a kind of board game RPG. I mention it because the dungeon was essentially always the same. You unfolded the game board and, logically, always had the same layout—it was printed on it, after all. The game master, however, had a book with stories and different settings. The game works as follows: There's a game master and up to four players. Rooms and corridors are only set up when you enter them. So the players never know what to expect. All players start in a room and then begin rolling dice, moving, fighting, and so on. The real draw, however, is these different scenarios. Where I could turn right in the previous round, there's now a collapsed passage, and the room with the chest? Suddenly, two skeletons are waiting for me instead…

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