13 hours ago · Life · 0 comments

I delivered the Saturday keynote at NarraScope on June 13th. It was a really nice time. There’s something rare and clarifying about speaking to a live audience, getting their reactions in real time, and being able to physically emphasize my points. I talked about the importance of writing as the basis, rather than a modular component, of narrative games. I showed a bit of my early notes and artwork for the PT games and talked about compromises we must make to bring ideas to life. And I made a few other big impassioned statements that might’ve been worthy of Manifesto Jam 2026 had I not already committed them, fatally, to Powerpoint. This talk should be available as a VOD eventually. A big thanks to the audience for their great questions, to tech master Logan for transcribing those questions, and to NarraScope for having me. Announcing a pregnancy is an awkward thing for me, so I guess I like to tie this information to a gag or some larger point, or bury it in the third paragraph of a…

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