I’ve finished the game, and my previous posts are needed for context. Cover from an early Apple release, via Mobygames. To continue directly with the most immediately clear solve: the way the barrel works is as a teleporter. It’s not a new location at all, but rather is the dark place between the dungeon and the magician’s room. You can go east or west to get out; the reference to finding a nearby fire to light the candlestick is to the fire in the magician’s room I had already used before. The barrel is a 100% optional shortcut. Speaking of optional, while struggling with a lack of vase I found one more optional puzzle, back at Lady Vainly. The main thing to note here on the game is there are two kinds of interaction 1. using TALK and getting some sort of comment or hint 2. randomly using GET on some item that the character possess, and rather than them getting angry at you they just tell you what they want in exchange I had already discovered the GET earlier with the cookie at the…
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