1 hour ago · Tech · 0 comments

There has been a vocal sentiment in video game production over the past few of years that only seems to be getting louder as more companies use AI. That's right. The AI corpos have come for Tomb Raider, Crazy Taxi, and maybe even Kingdom Hearts.1 The knee-jerk response I see every time this kind of information is discovered is "The devs used AI? I'm out! Nope! Never!" This reaction, as far as I can tell, is always in regard to visual art assets; something the player could see or hear or "touch." And I can't help but feel like this instantaneous rejection is shallow and lacks nuance these folks often provide to the medium. I've been chewing on this for the past few days and hope I can provide some of that nuance. Here's Liam Triforce on his new blog, "Personally speaking, I refuse to give an inch in this regard. While many studios have adopted the use of AI to create schedules or expedite the administrative processes that would otherwise interfere with the creative side of game…

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