Bubbles
1 points · 3 days ago · 0 comments

Classic Megaman (AKA Rockman) games maintained a nonlinear structure: they presented the player with a stage select screen showing the set of bosses they could fight, and allowed them to choose which one they wished to pursue. Death in a stage sent them back to the selection screen, allowing them to give up on a […] The post Key Item Campaigns first appeared on This Vorpal Coil.

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