On Romhack Thursdays, we bring you interesting finds from the world of game modifications. We’ve not done a Romhack Thursday* for a while. Found by way of a Bluesky post by bro3256, of the website Famibro, this is a brilliant romhack by jroweboy (SMBArena page) that not only puts Mario into Zelda II, but also subtly remixes the game to allow for his different moveset. While this is a hack to Zelda II, not Super Mario Bros., Mario’s physics and jump have been faithfully recreated in the engine. Mario doesn’t have Link’s sword, and without certain spells his only means of attack is his trademark jump! But all of the enemies that Link could employ his downthrust move against Mario can stomp. This makes some enemies much easier to beat, like the Dairas in Death Mountain, but it makes Stalfos and Ironknuckles almost impossible to defeat without some aid. It takes a lot of familiarity with the original game to notice it, but a couple of enemies have been removed in order to provide a better…
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