1 hour ago · Gaming · 0 comments

"There are so many aspects that make up a video game, and this means incredible ideas have the opportunity to exist alongside terrible ones, turning the game as a whole into something not all that remarkable despite containing aspects that are. This video is an examination and celebration of a few games that fall into this category." My pal Razbuten put out a new essay a few days ago. He explores neat mechanics in mediocre games. While I was watching/listening while cooking dinner, I got to thinking about the bygone era of pack-in multiplayer modes. Because I occasionally get on the same wave length as Raz, of course he talks about this too. But there was one multiplayer niche that felt like it had a moment in the spotlight during this 360/PS3 generation that I kinda miss—asymmetrical multiplayer. I'm talking Spies vs. Mercs in Splinter Cell. I'm talking the 3 vs 3 vs 2 multiplayer mode in Batman: Arkham Origins. I'm talking Mario Chase in Nintendo Land.1 Asymmetrical multiplayer…

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