Kombom is a two-player web game I built using Claude Code. The game allows two humans to play or one human vs a computer. The computer player comes in three difficulty levels. This game might keep kids busy at places such as restaurants or when waiting in a line. I let Claude Code implement everything: the UI, the computer player, the undo mechanism, etc. The whole process took about a day of work. The initial code I got had lots of features I had never asked for! I felt these distracted from the core game. The initial game wasn’t responsive (and the final result still isn’t 100% perfect on mobile devices). Getting three different and distinct computer players took some effort. Overall I enjoyed the experience and look forward to improving my ability to leverage such tools. I feel I’m experiencing a huge technological revolution for at least the 4th time in my lifetime: the first time was the adoption of computing (albeit I was a tad too young to actively participate). The second…
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