13 hours ago · Tech · 0 comments

I found some of my favorite tiles and did an experiment yesterday. We have some interesting work ahead. We spike a border! I found some of the tiles on my iPad, enough for the experiment I’ll report below. I couldn’t find the entirety, so bought another copy to use here. They’re not yet installed, we’ll report on that below as well. The Experiment I began by copying the tiles I found into a new folder in the project, ‘assets/images’, thinking that we’ll probably have other kinds of assets, like sounds or characters. Then I bashed a few things in. I was also attending a boring on-line meeting, so I have almost no useful recollection either of the meeting or of what I did. According to PyCharm, I have changed DungeonView and RoomView, so let’s look and see what I did. In DungeonView, I changed from a shape list, which was holding those rectangles, to a SpriteList, which can contain textures. I changed these methods: class DungeonView: def run(self): self.setup()…

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