13 hours ago · Tech · 0 comments

I have no idea what we might do this morning. I’m sure I’ll have at least one notion quite soon. I would like to improve the graphics, but unfortunately I haven’t yet found the tile set that I want to use. I’m sure it’s in my files somewhere, but while we could do a bit, I think it’ll be more fun with the right tiles. One good place to start is often near where we left off last time. Ah, now an idea comes to me. Yesterday I built a simple hierarchy for the dungeon content: Content --DrawableContent ----Button ----ReceivableContent ------SecretKey I say “I”, not “we”, generally speaking, when what I’m doing is particularly iffy, and I don’t want you thinking you’re to blame. Generally, I say “we” when things are going reasonably, because it feels friendly and collegial to me, and I hope it helps you feel like you’re a part of things. If you’re out there at all … but I digress. There are issues with this scheme. I’ll list a couple: I’m inheriting some concrete methods, such as where…

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