1 hour ago · Gaming · 0 comments

We’ve got our nations and we’re ready for war. You’re welcome to download the playtest rules and follow along at home. And if you’re asking “wait, what nations, what war?” you should probably go back and read the first post. Season 1 Starts It’s Fall, the first season of the game, and time to consult the Waracle and see how this war between Wyverdown and Irontree kicks off. Wyverdown has a Position of 2, so they have the initiative and go first, with Irontree forced to react to their strategy. Wyverdown gets 1D for their Position, +1D for Resources, and +1D for first strike (it’s the first season and they started the war). That’s 3hi total, or rolling three dice and taking the highest. They roll 5, 5, 1, for a result of 5. Looking at the action table, that’s Hold and Fight. Not exactly a bold opener, Wyverdown. Then we roll to see where this action happens. We get one location, a recent battleground. Since this is the very start of the war and there are no battlegrounds yet, the rules…

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