1 hour ago · Gaming · 0 comments

I have been wanting to do a Caveman class in homage to NetHack for a while, and finally got around to it. Big inspiration is the Chef class from Nathan's Super-NatheQuest, as well as just the general practice eating monsters in NetHack in order to get bonuses. This is written up for The Dungeon Game, but you can just replace Knowledge with INT and you're basically fine. And yes, their main gimmick is indeed completely arbitrary and dependent on Referee ruling, but unless you want to do what Nathan did and just have specific list of monsters and then go down that list and say what bonus can be had from them, it's going to have to be that way. And I don't feel like doing that right now, so arbitrary rulings it is! CavemanRequirements: Minimum STR and CON of 13, Maximum KNW of 7. Weapons: Staves, Clubs, Maces, Spears, Bows, Slings. Armor: Leather, Shield Saving Throw Bonus: +2 to save against death, disease and poison Abilities Primitive Tools: Cavemen are unfamiliar with metal tools and…

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