1 hour ago · Tech · 0 comments

The Steam Deck has been around for a few years now. In handheld terms, that's long enough for the ecosystem to settle, communities form, projects to grow up, and for the people building software around a platform to figure out what works, what doesn't and where things might be heading next. Despite a flood of 'competing' handheld PCs arriving in the years since launch, and even Android devices increasingly pushing into PC gaming territory, the Steam Deck still feels like the center of the handheld PC gaming world as we move through 2026. Most of the software people use on it every day didn't even exist when the Deck first launched. Projects have grown alongside it, evolving from small utilities into essential parts of the experience. So, approaching the middle of 2026, I thought it might be interesting to check in with a handful of developers building software for the Steam Deck scene. Most are friends I have spoken to before here on the 'Review, and one new face as well, to see how…

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