3 hours ago · Tech · 0 comments

This weekend was OggCamp 2026, a community run conference on open source, open data, and open culture. I always find OggCamp a bit hard to define, as it covers a mix of very techy talks (talks on new languages, devops tools, etc.), has a strong societal impact focus (the UK's Open Rights Group are there every year), and increasingly welcoming to where technology intersects with art and design. Add to that there's usually a mix of both hardware, and software - it can feel a bit broad and vague in abstract, but when you're there it seems to work well thanks to the guidance of the organisers who curate the main track (there are two unconference tracks too). This year I unfortunately missed the first day, as Saturday was also Wirral Makefest where I had a stand explaining how guitars are built, and thus I have some catching up to do, but what I did see on the Sunday I enjoyed a lot, and is summarised below. Talks I saw As mentioned, I unfortunately missed the Saturday, but I saw a good…

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