My journey back into the Digimon Card Game continues with another new deck! This is the first deck I've built fresh since last year, and it's one I've been really jonesing for since it popped up around BT21. Adventure I teased that I was thinking about it at the end of my last DCG post, and I decided to finally go for it! Adventure got a decent amount of support in the recent AD1 set with some new tamers, a new WarGreymon, MetalGarurumon, and finally an Omnimon with the Adventure trait, all of whom feature art from Our War Game (the middle part of the American Digimon The Movie, GIFs of which are all over this website), so they really got my ass. Adventure is really fun because it's yet another example of the game being flexible enough to encourage a playstyle that vaguely mirrors the events of the anime. The name of the game with this deck is to play out as many dual-color tamers as possible, which will start to set off your level 4 and 5 and eventually level 6 Digimon's effects. All…
No comments yet. Log in to reply on the Fediverse. Comments will appear here.