This blogpost is part of the maps blogwagon, initiated by Prismatic Wasteland. My most popular blogpost is the Bloggies nominated Anti-colonial Dungeon, inspired by the likes of Zedeck Siew's Decolonising D&D and Habeeb's the default dungeon is colonial. Now, I shall try to come up with a gameable Anti-colonial TTRPG Map, at least from an Indonesian perspective. One needs to understand that modern maps are useful creation of the Western culture. But the historical context is that they are made as a tool for colonialism. Markus of Personal blog also brought this up in his map blogwagon post, how the methods behind mapping were developed largely in conjunction with the European colonial project to maintain overseas empires. Historically, maps have been used as powerful tools of colonization to reinforce Western worldviews, territorial claims, and perspectives that marginalize Natives cultures and views. That is why colonial Eurocentric maps often omit or misrepresent Natives…
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