here are some highlights from things i've read on my kindle recently! Guilherme Alves on Shadow Labyrinth in SUPERJUMP: The object's essence is elusive, which leaves the player in an impossible position: the engagement with the original Pac-Man, whatever Pac-Man it was, was already intervention. It already creates the instability that Shadow Labyrinth brings to the forefront. The fantasy of untouched play is false. Everyone already recontextualized Pac-Man whenever they played it. phire - choosing friction: The problem with AI "art" is that it was not the expression of a mortal being choosing to spend its one wild and precious life clawing its way through mediocrity to try and imperfectly communicate a feeling with other mortal beings who, by definition, can never fully comprehend it Mike Cook - Let Games Die: 'Let Code Die' is rooted in trust, a trust that if we have code that we like and we lose it, we can write it again - or write something better. What would it mean to trust…
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