I do like random results in my game, especially effects of reaction and morale rolls. I feel the game is much more interesting if I as the referee do not exactly know what is going to happen with any given NPC. The issue is of course that while I try to come up with reasonable reactions, sometimes my NPCs are too reasonable. So this table is supposed to deal with that. What happens when NPCs fail a morale roll? Morale rolls come from the wargaming roots of Dungeons and Dragons, and in Chainmail this would mean a retreat. Fantasy Roleplaying has a lot more intimate combat though. What happens when a group of NPC combatants realizes there is no way for a fight to go their way? I think in most cases they will try to have a more or less ordered retreat as well. If not able to do so they will surrender. But at the extreme end I would say they should panic. This might not be completely realistic, but it certainly might get some interesting results in a game. Panic! When a character (NPCs)…
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