The Rings of Saturn logo, from the site itself This post isn’t about any game specifically, but rather about an awesome Substack blog, Rings of Saturn, that examines the code of games from what they call the “32-bit era,” around the time of the Saturn to the Playstation 2, which includes the original Playstation, Dreamcast, and Gamecube, with a handful for the Nintendo 64, 3DO, Xbox and even the PSP along the way. They load them up in like Ghidra and search for unpublished codes, they look through demos and prototypes for ways to unlock features (sometimes ones that aren’t present in the finished game) and they make hacks to make unreleased features usable. All are very worthy activities that should be of interest for the kinds of people who would visit Set Side B. (You know who you are.) A few selected items: a mod for Burning Rangers to play it two-player co-op, playing as Sonic in Christmas NiGHTS Into Dreams, enabling a secret English translation in Kingdom Grandprix, a debug mode…
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